Witch and Lilies – All Floor Maps and Shortcuts
We have all floor maps screenshots for Witch and Lilies including the post-game maps. The maps are all spoiler-free and only have the dungeon names.
Some doors are locked until the post-game (usually the doors in the corners), so if you can’t get through them just beat the game first! You may need to accept the quest for the doors to unlock and for the post-game bosses to spawn.
Floor 28 has teleporters that warp you directly to the same location on the floor below, as if they were one-way stairs.
I should have most of the “shortcuts” unlocked (the arrows). You need to go to the other side to unlock the shortcut first, then you can use the shortcut both ways any time afterwards.
Sometimes the game glitches out and shoes FOEs (red arrows) outside of the explorable map which is in some of the screenshots. It’s just a visual glitch and you can’t actually go there though.
The First Layer – Dark Cave (1F to 5F)





The Second Layer – Unburnt Magma (6F to 10F)
The lava tiles will always deal a percentage of damage to you, even when maxed level you’ll still drop to 1 HP quickly but the damage tiles won’t make you game over.
Some classes will have a passive skill in their skill tree to reduce lava tile damage but it’s still not that good at reducing damage and it might not be worth it to waste skill points for non-battle skills.
If you want to fully explore this layer I would recommend waiting until late in the game when you can one-shot all the enemies and FOEs here.
The FOEs are tricky to avoid on your first run because of many tight tunnels and some FOEs move 2 steps at a time instead of just 1 step, but if you have ice skills (such as a sorceress with ice skills and the Vulnerability passive skill to increase damage dealt to weaknesses) then you can defeat them all somewhat easily.





The Third Layer – Submerged Ruins (11F to 15F)
Part-way through the dungeon you’ll have story events where you return to the city and have to do an escort mission for the main story. When you do the escort mission you’ll have to go to 12F (X:01, Y:12) in case you forgot where it was.





The Fourth Layer – The Witch’s Tomb (16F to 20F)





The Fifth Layer – The White Mother (21F to 25F)





Post-game – The Sixth Layer – The Border (26F to 30F)
Floor 27 is the only floor to have teleporters, you need to go to 27F then teleport to 28F, then you can unlock the stairs, and then continue downwards. The teleporters really act like one-way stairs or pitfalls, and they just warp you to the exact same tile but on the floor below.
You may notice some gaps in 29F’s map. Those are all just 1 square tiles with a FOE enemy on it, I didn’t want to fight dozens of FOEs to show all the map.





Love the 3d dungeon craw RPG gameplay mechanics for Witch and Lilies.